Here is the final effect I have for this tutorial: (click to enlarge)
Ok let’s get started!
To complete this tutorial, you will need the following stocks:
Grungy Brushsets (Pick some from the list)
Model
Create a new layer and grab another grungy brush, this time with a bigger brush size but a lower opacity, fill the centre portion of the canvas:
As you can see this model has short hair, which is nice but personally I think it would be better with long hair in this occasion. So i decide to extend her hair (which I will show you in step 3) and also add some textures around her to blend her body with the surroundings.
I erase the outer portion of her hair with a soft brush:
I also added some grungy texture on the bottom of the model for support:
and some white texture around the model:
plus some dark texture around the violin and her arms:
The important thing to remeber here is when you paint the textures, make use of the size, opacity and flow settings for the brush – this way you can create more depth to the image and add variety.
I added some hair on the shoulder with a 3px, 75% hardness brush with a dark grey color:
Also I paint some more hair on top to form a head shape:
Grab the Pen tool and create a path like this:
Stroke the Path with the brush settings as shown below: (make sure you tick “simulate pressure” setting when you stroke)
you will have the following hair-like effect:
duplicate it and make them into a bunch (around 10-12 of them), then group all those hair into one folder, name this folder as “hair group”:
Put the bunch onto the model’s shoulder part:
Keep adding more hair by duplicate the “hair group” a few more times:
and you will have the following effect:
Shape Dynamics
Scattering
Other Dynamics
Also tick the “Airbrush”, “Smoothing” and “Protect Texture” options.
Create a new layer below the model layer called “abstract lines”, and use the brush to paint some dots as shown below:
Apply the following motion blur settingss to it:
then Warp it as shown below:
Once you finish the warping, duplicate it a few times and put them to the positions as shown below: (you can flip, resize them as you see fit)
Duplicate the hair group a few more times to add more lighter colour layer:
To blend the two hair layers together I added a new layer on top of all layers and use a soft round white brush to paint a layer of light to the position as shown below: (set blending mode to “Screen” and drop the layer opacity to 60%)
I added the following two adjustment layers to fine-tune the image a bit:
Curves
Layer Mask on the Curves adjustment layer:
Color Balance (set blending mode to “soft light”)
I also Smart Sharpen the image a bit and add some lighting around model, and here is the final effect I have: (click to enlarge)
That’s it for this tutorial! Hope you enjoy it and learnt something new :) of course you can further enhance the final effect by adding more objects and textures, but that’s totally up to you.
Also if you have any question about this tut, drop me a comment below and I will try my best to help you out.
Until next time, have a nice day!
SR:-.psdvault
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To complete this tutorial, you will need the following stocks:
Grungy Brushsets (Pick some from the list)
Model
Step 1
Create a new document sized 700px * 950px, use the grungy brushsets from the list and paint some texture around the edges of the canvas, as shown below: (when you paint the texture, make sure you adjust the flow and opacity, and don’t just use one brush for the entire canvas)Create a new layer and grab another grungy brush, this time with a bigger brush size but a lower opacity, fill the centre portion of the canvas:
Step 2
Load the “model” stock image into Photoshop, cut out the model using whatever method you prefer (I found the quick selection tool here is probably the quickest).As you can see this model has short hair, which is nice but personally I think it would be better with long hair in this occasion. So i decide to extend her hair (which I will show you in step 3) and also add some textures around her to blend her body with the surroundings.
I erase the outer portion of her hair with a soft brush:
I also added some grungy texture on the bottom of the model for support:
and some white texture around the model:
plus some dark texture around the violin and her arms:
The important thing to remeber here is when you paint the textures, make use of the size, opacity and flow settings for the brush – this way you can create more depth to the image and add variety.
I added some hair on the shoulder with a 3px, 75% hardness brush with a dark grey color:
Also I paint some more hair on top to form a head shape:
Step 3
Now we can get to the fun part of the tutorial – the hair creation :)Grab the Pen tool and create a path like this:
Stroke the Path with the brush settings as shown below: (make sure you tick “simulate pressure” setting when you stroke)
you will have the following hair-like effect:
duplicate it and make them into a bunch (around 10-12 of them), then group all those hair into one folder, name this folder as “hair group”:
Put the bunch onto the model’s shoulder part:
Keep adding more hair by duplicate the “hair group” a few more times:
and you will have the following effect:
Step 4
Now let’s add some abstract lines around the model. I created a brush with the following brush dynamics:Shape Dynamics
Scattering
Other Dynamics
Also tick the “Airbrush”, “Smoothing” and “Protect Texture” options.
Create a new layer below the model layer called “abstract lines”, and use the brush to paint some dots as shown below:
Apply the following motion blur settingss to it:
then Warp it as shown below:
Once you finish the warping, duplicate it a few times and put them to the positions as shown below: (you can flip, resize them as you see fit)
Step 5
Now we can add another layer of hair to the model for some variation and depth. Use the same method as the previous described, but choose a lighter colour (grey) this time, make some hair as shown below: (don’t forget to group them once you make around 10 of them)Duplicate the hair group a few more times to add more lighter colour layer:
To blend the two hair layers together I added a new layer on top of all layers and use a soft round white brush to paint a layer of light to the position as shown below: (set blending mode to “Screen” and drop the layer opacity to 60%)
I added the following two adjustment layers to fine-tune the image a bit:
Curves
Layer Mask on the Curves adjustment layer:
Color Balance (set blending mode to “soft light”)
I also Smart Sharpen the image a bit and add some lighting around model, and here is the final effect I have: (click to enlarge)
That’s it for this tutorial! Hope you enjoy it and learnt something new :) of course you can further enhance the final effect by adding more objects and textures, but that’s totally up to you.
Also if you have any question about this tut, drop me a comment below and I will try my best to help you out.
Until next time, have a nice day!
SR:-.psdvault
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